This programme is designed to produce graduates with an in-depth knowledge of the essential aspects of games design and development. Students will learn the techniques for analysis, design and development of games for diverse platforms including mobile, handheld consoles, personal and tablet computers, games consoles, interactive TV and online games in a variety of computer programming languages. Students will produce game designs and implement these through a variety of game engines and frameworks using state of the art technology and specialised hardware. Our hardware facilities include Ireland’s largest Xbox 360 Game laboratory and access to Playstation development kits. LIT is licenced for leading multi-platform game engines to enhance your learning experience. LIT Thurles, a Digital Games Hub, is the home of Games Fleadh, one of Ireland’s most important games programming festivals. LIT Thurles alumni have worked on AAA titles such as StarCraft, Wolfenstien, Guitar Hero and Call of Duty. Our campus enterprise centre facilitates and is host to game studios start-ups who are actively supported by Thurles Chamber Enterprise Centre business mentors.
It is suited to those who are creative through reading lots of books from a variety of genres, are good at mathematics and programming, are independent thinkers and are experimental, particular and persistent.
Who is this programme suited to?
This course is for designers who are:
• Creative through reading lots or books from a variety of genres
• Good at mathematics and programming
• Play computer and board games
• Independent thinkers
• Experimental, particular and persistent
• Good with people: especially international teams
This programme will suit people who enjoy:
• Games and Puzzles
• Deconstructing and making things
• Problem solving
• Working in teams
Good reasons to choose Games Design and Development at LIT Thurles
LIT Thurles students have worked on AAA titles including StarCraft, Wolfenstien, Guitar Hero and Call of Duty.
Ireland has a growing indie game developer community and indigenous game studios including Tribal City Interactive, BatCat Games, NeverMind Games (Thurles), Atom Split Games (Thurles).
It’s been estimated by industry representative body Games Ireland that numbers employed within the industry will double over the next two years
Year 1: 25 hours per week
Year 2: 24 hours per week
Year 3: 18 hours per week
Year 4: 16 hours per week
• LIT Thurles students have worked on AAA titles including StarCraft, Wolfenstien, Guitar Hero and Call of Duty.
• €30k + is the starting salary earned by 10-20% of Computing graduates.
• Ireland has a growing indie game developer community and indigenous game studios including OpenEmotion Studios, Tribal City Interactive, BatCat Games, NeverMind Games, Atom Split Games.
• International gaming technology businesses are locating in Ireland, including: Activision Blizzard, DemonWare, Havok, Gala Networks Europe, EA BioWare, ZeniMax Online Studios, Zynga Game Ireland and PlayFirst.
• The Forfás Report ‘The Games Sector in Ireland: An Action Plan for Growth’ estimates that numbers employed in the digital games industry will grow significantly in the coming years.
• The Irish Government has pledged to support our indigenous digital game industry by reforming Research and Development supports available to the industry, setting aside funding from the Innovation Fund Ireland for digital gaming start-ups.
• It’s been estimated by industry representative body Games Ireland that numbers employed within the industry will double over the next two years.
• Analysts estimate that the worldwide gaming market is currently worth in excess of US$50 billion.